1 | 3D Loupe : The circumference of cursor is indicated by 3D-Loupe. You can choose exactly vertex, edge and polygon. |
2 | Highlighted vertex, edge and polygon : You can know element before actually choosing. |
3 | Modeling by drawing line. |
4 | Spline patch modeling by triangle and square polygons. |
5 | Automatic or manual mirror modeling. |
6 | Unwrap and manipulate UV net by GUI. |
7 | Customizable combination Alt,Shift and Cntrol Keys. |
8 | GYAKKOU algorithm adoption. The vertices can be moved to an exact position with perspective-view only. |
9 | Test rendering with Redqueen2 |
10 | Simple bone (v1 beta5.5 / v2 alpha1) movie1 | movie2 |