| 1 | 3D Loupe : The circumference of cursor is indicated by 3D-Loupe. You can choose exactly vertex, edge and polygon. |
| 2 | Highlighted vertex, edge and polygon : You can know element before actually choosing. |
| 3 | Modeling by drawing line. |
| 4 | Spline patch modeling by triangle and square polygons. |
| 5 | Automatic or manual mirror modeling. |
| 6 | Unwrap and manipulate UV net by GUI. |
| 7 | Customizable combination Alt,Shift and Cntrol Keys. |
| 8 | GYAKKOU algorithm adoption. The vertices can be moved to an exact position with perspective-view only. |
| 9 | Test rendering with Redqueen2 |
| 10 | Simple bone (v1 beta5.5 / v2 alpha1) movie1 | movie2 |